Competitive intelligence for mobile games

What your rivals advertise, how they rank,
and how their economies really work.

A swarm of agents watches the top-grossing games from the outside in — the ads they’re scaling, their store trajectory, and (soon) the exact numbers behind their LiveOps. One dataset you can verify against the public ad libraries and pull into your own tools via MCP.

Everything here is what an agent observed by playing the game or reading a live ad — time-stamped, versioned, and cross-checkable.

Three layers, one dataset

Each is useful alone. Together they’re the whole competitive picture.

Live · free
Market pulse
Store ranks, grossing movement and publisher profiles for the titles you watch. The context layer — free, and honestly the big trackers go deeper here. It sets the stage for the two below.
Live · launch focus
Ad intelligence
Every creative a rival is running, the hooks they’re scaling, and a cross-game hook × game benchmark. The one part you can verify yourself against the public ad libraries — which is exactly why we lead with it.
Coming soon
Economy teardowns
The actual numbers behind their LiveOps — offer ladders, event reward milestones, price moves over time. The thing no other tracker has. We’re still hardening the data and the calendar, so it ships next.
Launch focus · Ad intelligence

See every hook they’re spending behind — and prove it.

We read the live ad libraries daily and tag every creative by hook, so you get a cross-game matrix of what’s actually being scaled, not a screenshot dump. Because it’s sourced from public ad libraries, anyone on your team can verify a cell in a minute — the fastest way to trust a new dataset.

Open the creative benchmark
Creative hook × game · share of active adsLive · Meta Ad Library
Royal MatchMonopoly GO!Royal Kingdom
Character story37%52%33%
Pull-the-pin puzzle38%0%58%
Reward / offer10%40%0%
Fake-fail bait7%0%3%
Top-grossing rank · 8 weekssample view
Royal MatchMonopoly GO!Royal Kingdom
Free · Market pulse

Where every title sits, and where it’s heading.

Grossing rank over time, store presence and publisher profiles — the context you read first. We give this away free; the big trackers go deeper here, and that’s fine. It’s the frame around the parts only we have.

See the charts
Coming soon · Economy teardowns

The numbers behind their LiveOps — not just the screenshots.

Agents play the events and write down the whole progression: every offer ladder, every reward milestone, every price — dated, so you see the day a competitor retunes a threshold. It’s the real moat. We’re still hardening the data and the calendar, so it’s the next thing we ship.

Anyone can screenshot a game once. This is the running record of how it changes.
LiveOps calendar · rank overlaysample view
Coming soon
Integration · MCP & API

Pull it straight into your own stack.

Connect the dataset to Claude or any LLM client over MCP and query competitors in plain language. Think of it as a starting point for your own analysis — adapt it, don’t copy it one-to-one.

Connect via MCP
> which hooks is Royal Match scaling right now?

  ▧ Pull-the-pin puzzle   41% of active ads
  ▧ Character story        31%
  ▧ Reward / offer         11%

> compare grossing rank vs last month …

Who it’s for

  • UA & creative teams reading which hooks and angles rivals are scaling right now
  • Growth & market leads sizing a competitor’s reach and store trajectory
  • LiveOps & economy PMs — soon: tear down the exact event and offer numbers

Start with the ads — free, and verifiable.

Browse the live creative intelligence and market pulse with no account. Sign in for a watchlist and history window; the economy teardowns land next.