Creative benchmark
Compare each game’s user-acquisition creatives by volume, long-running winners and the visual hooks they use.
Hook effectiveness (market)
by conviction — how hard the market keeps betting on each hookAcross every tracked advertiser, Base building shows the strongest conviction — 29% of its creatives run past 30 days and the median lives 16 days. Conviction reads how much the market keeps a hook alive; it is ad behaviour, not a rank claim.
| Hook | Conviction | Evergreen | Median live | Creatives | Advertisers |
|---|---|---|---|---|---|
| Base building | 36 | 29% | 16d | 1,092 | 17 |
| Pull-the-pin puzzle | 27 | 19% | 14d | 663 | 12 |
| Renovation | 27 | 20% | 14d | 381 | 16 |
| Reward / offer | 24 | 18% | 12d | 3,876 | 36 |
| Real gameplay | 22 | 16% | 11d | 7,621 | 43 |
| Character story | 18 | 13% | 8d | 5,134 | 32 |
| other | 18 | 13% | 8d | 4,527 | 39 |
| Combat action | 17 | 14% | 7d | 2,014 | 17 |
| Fake-fail bait | 17 | 12% | 8d | 964 | 23 |
| survival crisis | 14 | 11% | 6d | 1,320 | 9 |