Dungeon Scoundrelios
DESCRIPTION Enter the dungeon. Survive the deck. Become a legend. Dungeon Scoundrel is a tactical card based dungeon crawler where every decision matters. Explore a fixed 55 card dungeon deck in portrait orientation, battling monsters, collecting loot, and managing scarce resources to escape alive. Built for one handed play and focused sessions, Dungeon Scoundrel is easy to learn, cleanly presented, and deeply strategic, rewarding smart planning over luck. SIMPLE TO LEARN, DEEP TO MASTER Drag and drop cards to fight, equip, and heal using an intuitive, clutter free interface. Each room presents four cards. Defeat the monsters, grab the gear, and leave exactly one card behind to advance. Every choice has consequences. One bad decision can end a run, but a smart one can make you unstoppable. Track your progress with detailed stats, including monsters slain, runs completed, and more. Your greatest feats are now immortalized through quests and achievements that recognize mastery, risk taking, and clever play. SEVEN HEROES, SEVEN PLAYSTYLES Unlock powerful classes as you conquer the dungeon, each with a unique spell and class specific weapon style: • Scoundrel, whose dirty tricks weaken all monsters and favors daggers • Rogue, who can vanish and flee without harm • Barbarian, whose rage empowers devastating axe attacks • Paladin, whose protection strengthens shields • Cleric, whose blessing amplifies healing potions • Sorcerer, whose fireball scorches entire rooms • Wizard, who can transmute any card into a weapon Each victory unlocks the next class. Master their abilities and adapt your strategy to survive. STRATEGIC DEPTH • Equip weapons and shields across two hand slots • Save a critical card in your pocket for emergencies • Time your class spell for maximum impact • Manage the escalating cost of fleeing rooms • Balance offense, defense, and healing Hard Mode has been reworked and intensified, offering a brutal challenge for veteran players. A revamped scoring system now rewards difficulty, remaining items, and leftover health, so efficiency and mastery matter as much as survival. DUNGEON DECK COMPOSITION • 26 Monsters, from lowly rats to legendary dragons • 9 Weapons, from simple daggers to mythic artifacts • 9 Shields, from bucklers to divine bastions • 9 Potions, from basic salves to sacred ambrosia • 1 Class Spell • 1 Legendary Artifact The dungeon deck is fixed, ensuring every run is fair, learnable, and deeply strategic. PERFECT FOR QUICK SESSIONS Each run lasts 5 to 15 minutes and plays entirely offline. No ads. No timers. No energy systems. No in app purchases. Compete against yourself or others using Game Center leaderboards to track your best runs and compare scores with friends. ACCESSIBILITY AND OPTIONS • Easy, Medium, and Hard difficulty modes • 100 percent VoiceOver support, fully playable for vision impaired players • High contrast, readable visuals • New main screen and refined UI for clarity and flow FEATURES • Intuitive drag and drop controls • Portrait first, one handed gameplay • Clean, focused interface • Atmospheric visuals and sound • Stats, achievements, and leaderboards • Universal app for iPhone and iPad The dungeon awaits. Will you escape, or become another skeleton on the floor?
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#14
Ghana · paid
Games · Card
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#21
Bahamas · paid
Games · Card
🇳🇬
#29
Nigeria · paid
Games · Card
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#40
Australia · paid
Games · Card
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#47
Armenia · paid
Games · Card

Store presence

As of Jul 11, 2026stale (68d)
Rating 4.06
Ratings 17
Price $1.99
Version 1.0.8
Updated May 21, 2026
Released Dec 12, 2025

Rank grid

Current rank by country × genre, shown as color bands
1–3 4–10 11–50 51–100 100+
🇬🇭GH🇧🇸BS🇳🇬NG🇦🇺AU🇦🇲AM🇬🇧GB🇦🇿AZ🇧🇭BH🇫🇷FR🇩🇪DE🇧🇬BG🇷🇴RO🇨🇾CY🇱🇹LT🇸🇦SA🇱🇧LB🇺🇸US
Games · Card
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51
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513
5913
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605
68
711
831
93
9530
Games · Role Playing
861
8817
8740
9613
9919

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Version history

Versions observed at capture, newest first
v1.0.8May 21, 2026
``` Room Conditions arrive in Hero Run! Every dungeon room can now twist the rules on you. Eight new Room Conditions appear at random throughout Hero Run mode, each one changing how a single room plays out. Watch for these: • Ambush Room: monsters strike harder • Blessed Room: potions heal double • Echo Room: cards left behind gain power next room • Armory Room: weapons hit harder • Fortified Room: shields stand stronger • Blight Room: potions heal for half • Fragile Room: equipment breaks faster • Frenzy Room: bigger damage, faster decay Conditions appear roughly once every four rooms, never twice in a row, and never on the first room of a run. They affect Hero Run only, so Classic Dungeon still plays clean for purists. Plus a round of polish, accessibility improvements, and bug fixes. Thank you for playing!

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