ROME: Total War - BIios
Feral Interactive Ltd · Games
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12+Developer site ↗🇩🇴
#4
Games · Strategy
🇸🇦
#5
Games · Strategy
🇩🇴
#9
Games · Simulation
🇦🇿
#11
Games · Strategy
🇸🇦
#13
Games · Simulation
Store presence
As of Jul 11, 2026stale (68d)Rating 4.64
Ratings 96
Price —
Version 2.0.1
Updated May 19, 2025
Released Mar 28, 2017
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Current rank by country × genre, shown as color bands 1–3 4–10 11–50 51–100 100+
| 🇩🇴DO | |
|---|---|
| Games · Strategy | 94 |
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Versions observed at capture, newest firstv2.0.1May 19, 2025
• Improves the Save/Load interface; saves are now categorised by faction
• Adds Positioning Mode, allowing precise unit positioning, facing and formation depth
• Adds a Group Grid option for quicker selection of groups
• Adds unit auto-deselection options
• Adds Melee Mode toggle for ranged units
• Adds an option to automatically slow down gameplay while complex orders are being given
• Adds Targeting Pins indicating the target of selected units
• Adds incremental Battle Speed controls
• Adds a Camera Pan Speed Slider to the Options menu
• Adds location-based zoom options for camera controls
• Improves the Battle Minimap UI
• Adds the option to make Halt Orders a one-step action
• Adds a Smooth Zoom Curve option; when enabled, the battle camera tilt will curve smoothly when zooming
• Adds a faster “Zoom to Unit” camera option
• Fixes an issue where soldiers could fall and die when crossing the bridge of medium siege towers
• Fixes an issue with unit formations where Generals would mistakenly be placed at the same location as light cavalry
• Fixes an incorrect texture on Spanish Generals’ unit models
• Fixes a number of broken ancillary triggers for Generals
• Fixes an issue with duplicate ancillaries
• Fixes an issue where Italian provinces spawn Greek rebels
• Fixes a number of issues relating to buildings
• Fixes a number of issues relating to character traits
• This patch also addresses many smaller issues, including text alignment, localisation, rare crashes, and issues relating to specific hardware
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