Hex of Steelios
Valentin Lievre · 게임
About
4+Developer site ↗🇩🇰
#17
Games · Strategy
🇰🇬
#34
Games (all)
🇰🇬
#41
Games · Strategy
🇸🇦
#41
Games (all)
🇶🇦
#44
Games (all)
Store presence
As of Jul 4, 2026stale (74d)Rating 4.44
Ratings 130
Price $4.99
Version —
Updated —
Released Sep 21, 2020
Rank grid
Current rank by country × genre, shown as color bands 1–3 4–10 11–50 51–100 100+
| 🇩🇰DK | 🇰🇬KG | 🇸🇦SA | 🇶🇦QA | 🇱🇺LU | 🇨🇭CH | 🇹🇭TH | 🇵🇾PY | 🇳🇿NZ | 🇭🇰HK | 🇪🇪EE | 🇦🇪AE | 🇬🇪GE | 🇧🇪BE | 🇮🇪IE | 🇳🇴NO | 🇵🇹PT | 🇸🇪SE | 🇮🇹IT | 🇰🇷KR | 🇵🇱PL | 🇷🇺RU | 🇩🇪DE | 🇧🇷BR | 🇨🇷CR | 🇹🇯TJ | 🇦🇺AU | 🇪🇸ES | 🇯🇵JP | 🇨🇦CA | 🇭🇺HU | 🇺🇸US | 🇬🇧GB | 🇹🇼TW | 🇺🇦UA | 🇫🇷FR | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Games (all) | 69▲7 | 34 | 41▲55 | 44 | 47▼15 | 48 | 49 | 51▼20 | 53 | 54▼8 | 58▼11 | 66 | 66▼18 | 67▲25 | 69 | 93▼2 | 70 | 71 | 84▲7 | 84▼20 | 98 | 90▲6 | 90▼24 | 90▼9 | 94▼5 | 96 | 96▼11 | 98▼45 | ||||||||
| Games · Strategy | 17▲40 | 41▼4 | 69▼4 | 69▼10 | 70▼10 | 83▼11 | 94▼26 | 84▼13 | 84▼5 | 87▼2 | 93▼9 | 99▼21 | 94▼19 | 95▲4 | 99▼39 | 97▼12 | 98▼35 | 98▼1 | 99▼22 | |||||||||||||||||
| Overall (all apps) | 67 | 78 |
Rank over time
Choose chart, genre, and markets to compareVersion history
Versions observed at capture, newest firstv8.4.9Jul 1, 2026
CHANGES
• Armoured trains stats: armour reduced from 50 to 30. Fuel reduced from 200 to 150 (5 turns worth of movement).
• Strategic bombers will now remove 2 entrenchment instead of 1 during an attack (at the exception of strategic bombers carrying a torpedo, or a recon strategic bomber).
FIXES
• Supply route making stupid decisions and providing suboptimal supply paths.
• Light bombers did not have their damage bonus (x2) vs naval transports.
• Armoured trains would get entrenchment level 3 on scenario start even though their entrenchment amount could never go up.
• Minsk 1941 Axis (campaign) very unbalanced.
• Europe 1941 German side had negative manpower on start.
• Scenario introduction text was not selectable/glitchy when selected.
• Bug in the visual result of the damage calculation from the hero damage bonus, it was applied once in the damage calculation (correct) but displayed in the damage breakdown (bug).
• Bug on the damage shown on the counter, hero damage bonus was counted twice.
• Bug on devices that have Turkish as device language (not game language, device language) where mobility options would not be available in the store menu.
Update impact
Dated releases · rank and review signals, 14 days before → afterReview sentiment over time
Positive, neutral, and negative share by month, week, or versionPlayer reviews
Recent store reviews · rule-based labelsReview coverage is not available yet for this app.