Stellar Survivorsios
Survive the Storm. Conquer the Sector. Dive into Stellar Survivors, an intense vertical shooter where tactical customization meets chaotic bullet hell action. Choose your path through treacherous space, build an unstoppable arsenal, and face off against the galaxy's most feared pirate flagships. Deep Tactical Customization: No two runs are the same. Experiment with millions of potential loadout combinations: - Arsenal Depth: Unlock and master 25 unique weapons. - Modify & Adapt: Tailor your firepower with 3 distinct modifications per weapon. - The Fleet: Choose from 9 unique ships, each offering different strategic advantages. - Quad-Wield: Equip up to 4 weapons simultaneously to create a screen-clearing wall of destruction. Elite Roguelite Progression: In the edge of the Sector, death is merely an opportunity to evolve. - Permanent Upgrades: Use your spoils to boost your core stats. - Powerful Perks: Buy game-changing perks to tilt the odds in your favor. - Infinite Replayability: Face randomized waves and escalating challenges that test your reflexes and your build. The Ultimate Challenge Do you have what it takes to reach the heart of the pirate territory? Battle through swarms of enemies, weave through intricate bullet patterns, and bring down the Pirate Flagships once and for all. The Sector is waiting. Will you survive?
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#36
Romania · paid
Games (all)
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#40
Slovenia · paid
Games (all)
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#42
Singapore · paid
Games (all)
🇫🇷
#55
France · paid
Games · Adventure
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#60
Kazakhstan · paid
Games · Action

Store presence

As of Jul 26, 2026stale (53d)
Rating 0.00
Ratings 0
Price
Version 1.02
Updated Jul 6, 2026
Released Jun 24, 2026

Rank grid

Current rank by country × genre, shown as color bands
1–3 4–10 11–50 51–100 100+
🇷🇴RO🇸🇮SI🇸🇬SG🇫🇷FR🇰🇿KZ🇰🇬KG🇧🇷BR🇪🇨EC🇱🇻LV🇦🇷AR🇻🇳VN🇨🇦CA
Games (all)
36
407
4246
6210
7520
8022
81
87
Games · Action
9033
60
80
9017
Games · Adventure
55
62
69
9418

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Version history

Versions observed at capture, newest first
v1.02Jul 6, 2026
- Reduced difficulty overall - Enemy scaling per jump decreased - Enemy base damage reduced - Player leveling speed increased - Reduced "defeat" penalty for earning upgrade shards - Added shard display on main menu - Fixed issue where current shard counter would not show on station menus - Reduced "glow" of far away stars to increase visibility - Changed starmap "completed" color to reduce confusion on previous path

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